Progress 0, dont even know what did this week, tought about games making, started tweaking new game’s UI, got a little bored of void engineer so started making interface for farmrage (another game which is waayy more simple then void engineer) so made a little animations for buttons and shining effect for buttons etc. kinda
Whole week was kinda productive, but did not have a lot to do or think of doing, so just rolled with the fixes of bugs and little tweaks there and there Monday Created new challenge : loot wreckages Fixed item pop info to work everywhere on every slots Created nametag item, which can be dragged
Monday Absolutely and totaly nothing, except I drew an overlay pack for streamers in the new game ‘Valorant’ theme (available on Etsy): Tuesday Whole day was assigned to making the auction house, the place where players can sell items and other players can buy them, pretty simple system, will be almost only way to buy/sell
This week was focused on some fun things and not so fun bug fixes and small changes for void engineer Monday-Tuesday Monday was very bad day in terms of progress made in programming or in general.Tuesday was better as I had clear vision of what I was going to do. Daily & Weekly gifts Yes,
Welcome back for second week of Devlog, lets talk bout this week, shall we ?! Monday Woke up at 8:30AM motivated to work on void engineer, first finished up some fiverr orders to start the day right, then made some small changes and fixes on void engineer, nothing major yet, just some small useful stuff.
Introduction Hello, I’m Ignas from Lithuania, 21yr old, handsome guy, make games, art, assets, this will be a blog, a place, in which I will write all the stuff I have in mind and weekly Devlogs about the progress I made within the week etc. game, art related etc. Monday Week started really harsh, did